Scp containment breach commands

The gas mask is used to circumvent the effects of the decontamination gas used in the lockrooms or the gas catwalks. The gas will normally cause the player to cough and make them blink faster, but using the gas mask will help abate these symptoms, despite obscuring the player's vision when doing so.

List of console commands

When it is equipped, it will constantly replenish the player's stamina, allowing for long periods of sprinting while equipped. It will counteract the negative effects that the ballistic vest has on sprinting. This variant of the gas mask grants the player immunity to SCP 's effects. First aid kits are used to alleviate or stop bleeding, and recover health from gunshots and various other wounds. Upon using it in the inventory, the player will crouch and start patching themselves up.

Since it takes a few moments until the player finishes patching themselves. Depending on how severe the injury is, it can either stop blood loss entirely or slow it down. Even with a first aid kit, the player will more than likely not survive several gunshots. They can be found in SCP 's containment chamber and Dr. Harp 's office. The small first aid kit is created by placing the normal kit into SCP on the "Fine" setting.

It should be noted that the small first aid kit is more effective against wounds and heals faster, compared to the normal first aid kit. The blue first aid kit is created by placing the normal kit into SCP on the "" setting. This kit has the same effect on the player as the normal kit, but will affect the player with any of the following conditions:. The syringe is a one-time use item that allows the player to be injected with a serum that gives them an adrenaline rush.

However, in that 30 second period the player will slowly be inflicted with blood loss. The fine syringe can be acquired by placing a normal syringe in SCP on the "Fine" setting. When used, it will heal the player's injuries and cause the stamina meter to decrease at random rates. The very fine syringe can be acquired by placing a normal syringe in SCP on the "Very Fine" setting or placing a fine syringe in it on the "Fine" or "Very Fine" settings.

Three different effects can take place once the player is injected with this item:. The ballistic vest is an item that provides protection from bullets. However, it does not protect the player from being hit in areas such as the leg and head. This protection allows the player a chance to escape from the MTFbut this is unlikely, given that they usually rapid fire.

The ballistic vest takes a while to be equipped, during which time it will heavily impede the player's movement speed. Once the vest is donned, the player's turning speed becomes slower.

If the vest gets hit, the player's stamina will begin to drop, as well as receive minor injuries but will not bleed. They can be found in the Warhead room and Dr. Maynard 's office. The heavy ballistic vest protects all but the player's head from bullets.

scp containment breach commands

If the vest is hit, the player will receive minor injuries, but will not receive any further drops to stamina. The bulky ballistic vest is unable to be picked up due to its weight. The hazmat suit is used for protection from SCP when the player enters its chamberand it is located in the small storage area right outside its chamber door.

Like the ballistic vest, the hazmat suit takes a while to be equipped, during which time it will heavily impede the player's movement speed.This is a list of all of the versions of SCP - Containment Breach released so far, listed in chronological order. The downloads to most of these versions can be found on a now un-maintained archive or the official IndieDB page. Prior to the release of v0. All of these videos contain many differences from the released versions of the game.

Regalis has stated that he does not have any of these indev versions anymore. Sign In. Jump to: navigationsearch. Navigation menu Namespaces Page Discussion. Views View Modify Edit source Logs. This page was last edited on 6 Februaryat Game content and materials are trademarks and copyrights of their respective publisher and its licensors.

All rights reserved. This site is a part of Fandom, Inc. Support Contact PRO. Doors have a different opening sound, texture and model.

Buttons have a different model. There's no hand icon for pressing a button or picking up an item. SCP has a different spawn sound. There is a sound effect for when SCP passes through matter. The lockroom had no decontamination gas in it. SCP has a different model and sound effects. The blink and sprint meters were actually dynamic instead of using a series of static sprites to represent them. Both meters turn red when they are low.

Old door texture. SCP 's old model. Old button model.A work-in-progress, its first build was officially published August on ModDB click here for the official page. It is being developed by Third Subdivision Studio. The player controls a Nine-Tailed Fox operative as opposed to a Class-Dmaking the game more of a first-person shooter FPS rather than a survival horror.

Currently v0. The Player and their two fellow operatives land at a remote Canadian containment facility via a helicopter, discussing the operation beforehand. After the helicopter drops them off, they march into the facility via Gate A's elevator, beginning their mission of recapturing all escaped SCP's in the Entrance Zone. NOTE: As of v0. The player's objectives are to navigate the facility and recapture any SCPs and terminate any rogue Class-Ds they spot.

The player can open up a soundboard by pressing 'X' to communicate with their teammates or disable Tesla Gates. Go here for all those involved in this mod's development. The mod adds a health bar for kevlar vests, to see more see this page. This is a patch for v0. Here you can ask the devs for info about the NTF Mod or just chat about whatever you want. Sign In Don't have an account? Start a Wiki. Contents [ show ]. Coming Soon estimated release date: End of Summer Features revealed so far: new map algorithm to generate maps, each zone will be the size of an entire normal map in the original Containment Breach game new scope, recoil and movement delay added for the FN P90 MP5K submacine gun and SPAS shotgun added hitboxes added for SCP and SCP invincible Class-D glitch fixed MTF teammates now follow the player New checkpoint design, so each zone is separated by an elevator Weapons are now equipped from the Player's inventory quick select has been added to switch between weapons quicker SCP will have already been released by D and encountering him will prompt a boss battle Multiple gamemodes added: Singleplayer standard normal gameWave mode Zombie mode, 6 playersMultiplayer Nine-Tailed Fox vs Choas Insurgency, 12 players 6v6 More custom voicelines added in event triggers.

Categories :.Contains: batteries, key cards, documents, ballistic helmet. There are 3 posters. Observation room has two enterances first requires Level 3 Key Card, second is opened and brokenChamber has three two of them requires Level 3 Key Card, third is opened and broken, but the balcony is collapsed.

scp containment breach commands

Reworked to HCZ style. Sign In Don't have an account? Start a Wiki. Contents [ show ]. Categories :.

SCP: CB Ultimate Edition

Cancel Save. An infinite canteen. When used, restores stamina and heals minor injuries. Can cause player to vomit if too many drinks are taken in a short period of time.

A pair of 3D specs. If worn, causes the player to see strange creatures that will attack if observed. A white cup with blue vertical stripes. When picked up, significantly reduces stamina and prevents the player from dropping it from their inventory. Wearing it will begin to cause the player to become paranoid after equipping it for a certain amount of time, blurs the screen and bonds to inventory.

Holding it for too long will bond to the player's inventory, after which the player will begin to bleed out heavily. Provides no practical use. A green spherical mass. A black featureless statue, if not being observed, will relocate itself to a point immediately behind the player. A bracelet made from an unknown pottery-like material.

If worn, protects the player from taking damage, can take five hits.The in-game console can be opened with the F3 key. Toggles the lever in the warhead roomaffecting the Gate B ending ending. Using this command without specifying a file will cause any currently playing custom music to stop.

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Start a Wiki. Contents [ show ]. Categories :. Cancel Save. Shows SCP 's state and if it is in game. Resets SCP back to its idle, sitting down state. General purpose debug command. Sets wireframe, godmode and noclip to on. Sets camerafog to 15 Sets godmode and infinite stamina to on.

Sets the gamma correction. Must be set to a value between 0. Sets the draw distance for the fog. Fog begins at 'CameraFogNear' units away from the camera and becomes completely opaque at 'CameraFogFar' units away from the camera. Example: camerafog 5 If 'string' is equal to "on", "1", or "true", turns infinite stamina on. If 'string' is equal to "off", "0", or "false", turns infinitestamina off. If 'string' equals anything else, toggles infinitestamina.

Immediately brings up the specified ending screen with the appropriate dialogue. If no ending is specified, a default ending screen will appear.No Harmful? Upon depositing fifty cents US currency into the coin slot, the user is prompted to enter the name of any liquid using the touchpad.

Upon doing so, a standard ounce paper drinking cup is placed and the liquid indicated is poured. Ninety-seven initial test runs were performed including requests for water, coffee, beer, and soda, non-consumable liquids such as sulfuric acid, wiper fluid, and motor oil, as well as substances that do not usually exist in liquid state, such as nitrogen, iron and glass and each one returned a success.

Test runs with solid materials such as diamond have failed, however, as it appears that SCP can only deliver substances that can exist in liquid state. SCP is located in the cafeteria at the far end next to a sign telling personnel that only personnel with a 2 or higher security clearance are allowed to use it and that non-human consumable beverages are forbidden.

After the player has clicked on SCP and inserted a coin Found around the mapthey will be brought to the panel, allowing them to type the cup they desire.

If the player attempts to choose a cup which doesn't exist in the. SCP in-game. SCP's panel. A cup dispensed by SCP SCP as it appears in the loading screen. The cup. Add a photo to this gallery. The drink "ES" is a reference to Euroshopper energy drink, which enjoys a meme status in Finland, home country of Regalis.

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Mods - SCP - Containment Breach

You feel tired and drained. There should be more cuprite. Light Green, Glows None Causes a nuclear explosion. It's as if there was something moving in your stomach. Bleach Clear " The liquid burns in your mouth and throat. Cider Brown, Semi-Transparent " A bit too sugary for me.NOTE: This section will only list prominent rooms.

scp containment breach commands

If you need to teleport to a minor room, use the ListRooms command to find it. Sign In. Jump to: navigationsearch. This article is a stub.

Easter Eggs

This page is a list of all console commands in the game and what each one does. Categories : Stubs Commands Gameplay Elements. Navigation menu Namespaces Page Discussion. Views View Edit Edit source History.

scp containment breach commands

This page was last edited on 17 Aprilat Game content and materials are trademarks and copyrights of their respective publisher and its licensors. All rights reserved. This site is a part of Fandom, Inc. Support Contact PRO. Does the specified objective doesn't appear to work, only plays the "objective complete" sound no matter what is input.

Sets the specified gamestate to true or false depending on the inputted number does not appear to work currently. Prevents SCP from activating due to the event being considered completed.

SCP Ultimate Edition ALL SCP ITEMS

No effect, likely corresponds to a scrapped feature in the Storage Area that existed in patron builds but never made it to full release. Note concerning SCP's temporary containment chamber. Tesla Hallway.

Deconamination Checkpoint. SCP Encounter Hallway.


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